Saturday, 28 April 2012

Maya Cells Experiment 2

After researching into the cell cycle and mitosis I gained a better understanding of cell structure and decided to experiment again with texture and lighting. The images below are the outcome. So far my experimentation seems to be a million worlds apart from what I have as a more finalised concept in mind. I think for now I need to leave Maya alone till I come up with concept art and my final script.


  1. These are great...

    In the future, you should consider adding a rim light around the edges. You can do this by plugging a Ramp into the Incandescence channel of your material, and then applying a Sampler Info node to said Ramp in the Hypershape.

    Also, inner glow could work nicely here. Have a look at this tutorial, it's free I believe: